How do I access local stream files? [message #765179] |
Tue, 13 December 2011 15:09 |
Joe Pluta Messages: 62 Registered: November 2011 |
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This is a bit off the beaten path, but I was wondering if there was a way in EGL to access files in the local file system. The genesis of this question was that I wanted to perhaps write a tool to pre-process my EGL source (in this case to conditionally comment or uncomment some code, sort of like an IFDEF processor). Well, I thought, what better way to do it than to write it in EGL!
So now I'd like to know if there is even a way to access files in the underlying file system. I'd do it from a standalone EGL program, something that to date I have only done for debugging. At the end of the day, I'd like the program to access the local disk when running on the PC and access the IFS if running on the IBM i, although I suppose the ultimate would be to be able to point it to a target machine, but that's an entirely different kettle of fish.
Anyway, is this possible, or am I just wandering off into the woods here? Can I do this in EGL or should I just write the Java code and be done with it?
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