Develop new plugins from the BPEL designer source code [message #559335] |
Thu, 16 September 2010 08:11  |
Eclipse User |
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Dear all,
I have checked out the BPEL designer source codes from the repository ":pserver:anonymous@dev.eclipse.org:/cvsroot/technology".
I would like to add a function and rebuild(or compile or deploy, whatever) these source codes into BPELxx designer plugins for testing my created function working with the BPEL.
Could you please tell me how to rebuild and test the BPEL plugins from their source code ?
Thank you,
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Re: Develop new plugins from the BPEL designer source code [message #628673 is a reply to message #559661] |
Thu, 23 September 2010 11:53  |
Eclipse User |
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Hi jindo,
Sorry for the late reply - didn't see your updated post here...
I'm still not quite sure what you're trying to do - from your description it sounds like you are trying to do the same thing the editor already does, except packaged into an RCP.
To answer your questions about extension points exposed by the editor, these are described in detail here. These allow you to extend the editor's functionality by defining BPEL language extensions.
There are basically 4 "components" to the BPEL Designer: 1. an extensible EMF model that implements the WS-BPEL 2.0 specification; 2. a UI (the editor itself); 3. an extensible validation framework for WS-BPEL 2.0; and 4. deployment editor and components for deploying to a BPEL runtime. Beyond that, the editor itself is not really meant to be broken apart and pieced together.
Maybe if I understood better the problem you're trying to solve, I could suggest a way to attack this.
Bob
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