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How do you start to write a GEF application? [message #20345] Tue, 24 September 2002 17:45 Go to next message
Eclipse UserFriend
Hi,

I am a newer here. I played around the GEF sample application, such as
Logic Editor. I wonder how do you start to write a GEF application? Do
you just start coding line by line, from scratch? Is there any template
that I can use?

Thx,
John
Re: How do you start to write a GEF application? [message #20393 is a reply to message #20345] Tue, 24 September 2002 21:13 Go to previous messageGo to next message
Eclipse UserFriend
You might want to check out the Shapes plugin.
http://eclipsewiki.swiki.net/50#shapeeditor It's a bare-bones editor that
doesn't really do anything, but it can help you get started.

"John Smith" <draw2d@yahoo.com> wrote in message
news:3D90DD04.72B3DD28@yahoo.com...
> Hi,
>
> I am a newer here. I played around the GEF sample application, such as
> Logic Editor. I wonder how do you start to write a GEF application? Do
> you just start coding line by line, from scratch? Is there any template
> that I can use?
>
> Thx,
> John
>
Re: How do you start to write a GEF application? [message #20774 is a reply to message #20393] Wed, 25 September 2002 16:15 Go to previous messageGo to next message
Eclipse UserFriend
Do you suggest that I use the Shapes plugin as a template?

Thx,
John

Eric Bordeau wrote:

> You might want to check out the Shapes plugin.
> http://eclipsewiki.swiki.net/50#shapeeditor It's a bare-bones editor that
> doesn't really do anything, but it can help you get started.
>
> "John Smith" <draw2d@yahoo.com> wrote in message
> news:3D90DD04.72B3DD28@yahoo.com...
> > Hi,
> >
> > I am a newer here. I played around the GEF sample application, such as
> > Logic Editor. I wonder how do you start to write a GEF application? Do
> > you just start coding line by line, from scratch? Is there any template
> > that I can use?
> >
> > Thx,
> > John
> >
Re: How do you start to write a GEF application? [message #20786 is a reply to message #20774] Wed, 25 September 2002 16:37 Go to previous message
Eclipse UserFriend
No. You should just use it as an example. It basically has the bare minimum
needed to get an editor up and running. There is no save support in it. There
is no support for connections. I don't even think there's an outline view.
There _is_ a palette, which actually isn't required. (If you don't want/need a
palette, you can subclass GraphicalEditor instead of
GraphicalEditorWithPalette.)

As always, if you have any specific implementation questions, feel free to ask.
We're here to help.

Eric

"John Smith" <draw2d@yahoo.com> wrote in message
news:3D921954.DBE92F76@yahoo.com...
> Do you suggest that I use the Shapes plugin as a template?
>
> Thx,
> John
>
> Eric Bordeau wrote:
>
> > You might want to check out the Shapes plugin.
> > http://eclipsewiki.swiki.net/50#shapeeditor It's a bare-bones editor that
> > doesn't really do anything, but it can help you get started.
> >
> > "John Smith" <draw2d@yahoo.com> wrote in message
> > news:3D90DD04.72B3DD28@yahoo.com...
> > > Hi,
> > >
> > > I am a newer here. I played around the GEF sample application, such as
> > > Logic Editor. I wonder how do you start to write a GEF application? Do
> > > you just start coding line by line, from scratch? Is there any template
> > > that I can use?
> > >
> > > Thx,
> > > John
> > >
>
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