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Home » Eclipse Projects » e(fx)clipse » e(fx)clipse 3.9.0 has been released
e(fx)clipse 3.9.0 has been released [message #1855472] Mon, 17 October 2022 00:19 Go to next message
Thomas Schindl is currently offline Thomas SchindlFriend
Messages: 6651
Registered: July 2009
Senior Member
Hi,

we are happy to annouce the release 3.9.0 of e(fx)clipse runtime and IDE components. In additionl to that we also released DriftFX 1.0 allow you to directly embed OpenGL Content into your OpenJFX applications.

Tom
Re: e(fx)clipse 3.9.0 has been released [message #1855600 is a reply to message #1855472] Sun, 23 October 2022 04:50 Go to previous messageGo to next message
Colin Sharples is currently offline Colin SharplesFriend
Messages: 96
Registered: July 2009
Location: Wellington, New Zealand
Member

Excellent, thanks. Has there been a change in dependency in the released 3.9.0? My target definition is not resolving properly now. For some reason I get unresolved requirements when I run my application, even though the Validate plugins button says that there are no problems with the dependencies. There seem to be two versions of Batik getting pulled in by the target platform (1.9.1 and 1.14.0) - and it looks as though there are different versions of these dependencies from various download locations, that don't quite work together.

Colin Sharples
CTG Games Ltd
Wellington, New Zealand
Re: e(fx)clipse 3.9.0 has been released [message #1855602 is a reply to message #1855600] Sun, 23 October 2022 08:26 Go to previous message
Colin Sharples is currently offline Colin SharplesFriend
Messages: 96
Registered: July 2009
Location: Wellington, New Zealand
Member

Not entirely sure how, but I fixed it - I now have a target platform based on 3.9.0, using the 2022-09 Eclipse platform SDK. Weirdly, I now get a validation error on the plugins, but the application starts up without any issues.

The sooner you move to a pure maven build the better, I say!


Colin Sharples
CTG Games Ltd
Wellington, New Zealand
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