Using OpenGL with SWT

OpenGL is a vendor-neutral, multi-platform standard for creating high-performance 2D and 3D graphics. Hardware and software implementations exist on various operating systems, including Windows, Linux and MacOS. OpenGL may be used to render simple 2D charts or complex 3D games. This article describes an experimental Eclipse plug-in that facilitates the use of OpenGL for drawing onto SWT widgets. A short history and overview of OpenGL is presented, followed by an example application.

Categories: SWT, User interface

[html] Using OpenGL with SWT
April 2005
by Bo Majewski