init
public void init(double min,
double max,
int steps)
Set up the movement. with init( 0, 1, 50), it will take 50 steps to go
from 0 to 1. There is no garanties that getValue will return only values
between min and max.
The only thing you know is : getValue( 0 ) = 0 and getValue( 50 ) = 1
- Specified by:
init
in interface IMovement
- Overrides:
init
in class AbstractMovement
- Parameters:
min
- - min (start) value
max
- - max( end ) value
steps
- - number of steps
- See Also:
org.sharemedia.gui.viewers.impl.gl.IMovement#init(float, float, int)