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Home » Eclipse Projects » Standard Widget Toolkit (SWT) » is it possible to calculate a list index from a mouse point
is it possible to calculate a list index from a mouse point [message #731046] Thu, 29 September 2011 18:52 Go to next message
Mark Fishman is currently offline Mark FishmanFriend
Messages: 27
Registered: March 2011
Junior Member
I have a List component and am trying to implement a capability where a user can click on a selected item and drags it up and down in the list using the mouse. I also need to support if someone drags from another list into this one. I think that I have a handle on most of the problem but I don't see an easy way to figure out the index in the list that I am over when the user does the drop. Does anyone have any suggestions?

Thanks.
Re: is it possible to calculate a list index from a mouse point [message #731056 is a reply to message #731046] Thu, 29 September 2011 19:22 Go to previous message
Ed Merks is currently offline Ed MerksFriend
Messages: 33113
Registered: July 2009
Senior Member
<html>
<head>
<meta content="text/html; charset=UTF-8" http-equiv="Content-Type">
</head>
<body bgcolor="#FFFFFF" text="#000000">
Here's a utility method we use in EMF that might help get you
started:<br>
<small><br>
  /**<br>
   * This returns the location of the mouse in the vertical
direction, relative<br>
   * to the item widget, from 0 (top) to 1 (bottom).<br>
   */<br>
  protected float getLocation(DropTargetEvent event) <br>
  {<br>
    if (event.item instanceof TreeItem)<br>
    {<br>
      TreeItem treeItem = (TreeItem)event.item;<br>
      Control control = treeItem.getParent();<br>
      Point point = control.toControl(new Point(event.x,
event.y));<br>
      Rectangle bounds = treeItem.getBounds();<br>
      return (float)(point.y - bounds.y) / (float)bounds.height;<br>
    }<br>
    else if (event.item instanceof TableItem)<br>
    {<br>
      TableItem tableItem = (TableItem)event.item;<br>
      Control control = tableItem.getParent();<br>
      Point point = control.toControl(new Point(event.x,
event.y));<br>
      Rectangle bounds = tableItem.getBounds(0);<br>
      return (float)(point.y - bounds.y) / (float)bounds.height;<br>
    }<br>
    else<br>
    {<br>
      return 0.0F;<br>
    }<br>
  }</small><br>
<br>
I forget how we deal with list views in EMF.  You can always use a
table with a single column...<br>
<br>
<br>
On 29/09/2011 11:52 AM, mfishm1 wrote:
<blockquote cite="mid:j62e2r$j13$1@news.eclipse.org" type="cite">I
have a List component and am trying to implement a capability
where a user can click on a selected item and drags it up and down
in the list using the mouse.  I also need to support if someone
drags from another list into this one.   I think that I have a
handle on most of the problem but I don't see an easy way to
figure out the index in the list that I am over when the user does
the drop.  Does anyone have any suggestions?
<br>
<br>
Thanks.
<br>
</blockquote>
</body>
</html>


Ed Merks
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