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Home » Eclipse Projects » Standard Widget Toolkit (SWT) » [SOLVED] Broken DND feedback indicator when dragging TableItems on Mac(DND.FEEDBACK broken on Mac when dropping on Table)
icon4.gif  [SOLVED] Broken DND feedback indicator when dragging TableItems on Mac [message #649989] Fri, 21 January 2011 10:12 Go to next message
Albert Pikus is currently offline Albert PikusFriend
Messages: 70
Registered: October 2009
Member
Hi,

I want to set correct DND.FEEDBACK_INSERT_BEFORE and DND.FEEDBACK_INSERT_AFTER when dragging TableItems inside dragOver method. Although feedback indicator appears, this can result in wrong indication where item will be dropped; expected drop position is different from the actual position after drop.

Please, consider this DND example: http://www.java2s.com/Code/Java/SWT-JFace-Eclipse/SWTDNDDrag andDropcomprehensiveExample.htm

Run the example and check the following options:

Inside the left-hand pane:

- select "Table" from the Combo,
- check Drag Source check box,
- check DND.DROP_MOVE,
- check the Text Transfer check box

Inside the right-hand pane:

- select "Table" from the Combo,
- check Drag Target check box,
- check the Text Transfer check box,
- check DND.DROP_MOVE,
- check DND.FEEDBACK_INSERT_BEFORE,
- check DND.FEEDBACK_INSERT_AFTER

Now if you drag a TableItem from the left-hand Table UP the destination table so that mouse pointer is at highest possible position before insertion line jumps one item higher (not so simple to achieve, since we have to move mouse pixel by pixel up the destination Table), insertion line indicates that this item will be dropped AFTER the item. But once we release the mouse button, and drop takes place, item is unexpectedly dropped BEFORE the item.

This happens only on Mac, while it works perfectly on Windows (haven't tried with GTK yet though).

I think this is clearly a bug, except if I'm missing something here.


Best regards,

Albert

[Updated on: Fri, 04 February 2011 15:22]

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Re: Broken DND feedback indicator when dragging TableItems on Mac [message #650014 is a reply to message #649989] Fri, 21 January 2011 13:26 Go to previous messageGo to next message
Lakshmi P ShanmugamFriend
Messages: 279
Registered: July 2009
Location: India
Senior Member
Hi,

I can see the problem using SWT DNDExample but it is hard to reproduce it. Please open a bug with SWT so that this can be investigated. --> https://bugs.eclipse.org/bugs/enter_bug.cgi?product=Platform &component=SWT


Lakshmi P Shanmugam
Re: Broken DND feedback indicator when dragging TableItems on Mac [message #650023 is a reply to message #650014] Fri, 21 January 2011 13:46 Go to previous messageGo to next message
Albert Pikus is currently offline Albert PikusFriend
Messages: 70
Registered: October 2009
Member
Hi,

thank you for your answer.

I'll report a bug against SWT, but there is also another issue that's even worse. Namely, inside the dragOver method, where I want to set correct feedback (insertion line) depending on mouse pointer location inside the TableItem, this results in chaotic jumping of insertion line. This is a bit hard to describe, but the point is that this straight forward piece of code that I can use without problems when dragging over TreeItems fails on Mac. Code for determining event location that I use:

TableItem item = (TableItem) event.item;
Point point = item.getParent().getDisplay().map(null, item.getParent(), event.x, event.y);
Rectangle bounds = item.getBounds();
        
if (point.y < bounds.y + bounds.height / 2)
{
    // Event location in the upper half of TableItem
    event.feedback |= DND.FEEDBACK_INSERT_BEFORE;
}        
else if (point.y >= bounds.y + bounds.height / 2)
{
    // Event location in the lower half of TableItem
    event.feedback |= DND.FEEDBACK_INSERT_AFTER;
}


Again, this code works perfectly on Windows with Tree and also with Table. It won't work with Table on Mac.


Best regards,

Albert

[Updated on: Fri, 21 January 2011 13:50]

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Re: Broken DND feedback indicator when dragging TableItems on Mac [message #650301 is a reply to message #649989] Mon, 24 January 2011 10:19 Go to previous messageGo to next message
Albert Pikus is currently offline Albert PikusFriend
Messages: 70
Registered: October 2009
Member
Hi,

I'm providing a snippet that demonstrates insertion line jumping inside dragOver method on Mac. Methods dragEnter and drop are not implemented.

import org.eclipse.swt.SWT;
import org.eclipse.swt.dnd.DND;
import org.eclipse.swt.dnd.DragSource;
import org.eclipse.swt.dnd.DragSourceAdapter;
import org.eclipse.swt.dnd.DragSourceEvent;
import org.eclipse.swt.dnd.DropTarget;
import org.eclipse.swt.dnd.DropTargetAdapter;
import org.eclipse.swt.dnd.DropTargetEvent;
import org.eclipse.swt.dnd.TextTransfer;
import org.eclipse.swt.dnd.Transfer;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.GridData;
import org.eclipse.swt.layout.GridLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Table;
import org.eclipse.swt.widgets.TableItem;

public class DragOverTable
{   
    private final static int UPPER_HALF = 1;        
    private final static int LOWER_HALF = -1;
    
    private static Table table;    
    
    public static void main (String [] args)
    {
        Display display = new Display();
        
        Shell shell = new Shell(display);
        shell.setLayout(new GridLayout());
        table = new Table(shell, SWT.MULTI | SWT.BORDER | SWT.FULL_SELECTION);
        GridData data = new GridData(SWT.FILL, SWT.FILL, true, true);
        data.heightHint = 200;
        data.widthHint = 200;
        table.setLayoutData(data);
        table.setLinesVisible(true);
        table.setHeaderVisible(true);
            
        int count = 40;
        for (int i = 0; i < count; i++)
        {
            TableItem item = new TableItem(table, SWT.NONE);
            item.setText("TableItem " + i);
        }
        
        // Drag and drop
        Transfer[] types = new Transfer[] {TextTransfer.getInstance()};
        
        // Define drag source
        DragSource source = new DragSource(table, DND.DROP_MOVE);
        source.setTransfer(types);
        
        source.addDragListener(new DragSourceAdapter()
        {
            public void dragSetData(DragSourceEvent event)
            {
                // Set some dummy data to prevent crash due to a
                // "Data does not have correct format for type" exception
                // when releasing mouse button
                event.data = " ";
            }
        });

        // Define the drop target
        DropTarget target = new DropTarget(table, DND.DROP_MOVE | DND.DROP_DEFAULT);
        target.setTransfer(types);
        target.addDropListener(new DropTargetAdapter()
        {
            public void dragEnter(DropTargetEvent event)
            {
                // Not implemented
            }

            public void dragOver(DropTargetEvent event)
            {   
                if (event.item == null)
                {   
                    event.feedback = DND.DROP_NONE;
                    return;
                }
                
                event.feedback = DND.FEEDBACK_SCROLL;
                
                // Set correct insertion line depending on the pointer position
                // inside a table item
                switch (eventLocation(event))
                {   
                    case UPPER_HALF:                       
                        event.feedback |= DND.FEEDBACK_INSERT_BEFORE;                        
                        break;                 
                    case LOWER_HALF:                       
                        event.feedback |= DND.FEEDBACK_INSERT_AFTER;                        
                        break;
                    default:
                        break;
                }
            }                
            
            public void drop(DropTargetEvent event)
            {
                // Not implemented
            }
        });
        
        shell.pack ();
        shell.open ();
        
        while (!shell.isDisposed ())
        {
            if (!display.readAndDispatch())
            {
                display.sleep();
            }   
        }
        display.dispose ();
    }
    
    private static int eventLocation(DropTargetEvent event)
    {
        TableItem item = (TableItem) event.item;
        Point point = item.getParent().getDisplay().map(null, item.getParent(), event.x, event.y);
        Rectangle bounds = item.getBounds();
        
        if (point.y < bounds.y + bounds.height / 2)
        {
            // Pointer is in the upper half of TableItem
            return UPPER_HALF;
        }        
        else if (point.y >= bounds.y + bounds.height / 2)
        {
            // Pointer is in the lower half of TableItem
            return LOWER_HALF;
        }
        else
        {
            return 0;
        }
}


Besides running the snippet on Windows, I have also tried this code with SWT GTK and it works as expected, so the problem is present on Mac exclusively.

I opened a bug today, please see: https://bugs.eclipse.org/bugs/show_bug.cgi?id=335172

I can't see a programming mistake here, am I overlooking something?


Best regards,

Albert

[Updated on: Mon, 24 January 2011 11:21]

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Broken DND feedback indicator when dragging TableItems on Mac [message #652573 is a reply to message #649989] Fri, 04 February 2011 15:22 Go to previous message
Albert Pikus is currently offline Albert PikusFriend
Messages: 70
Registered: October 2009
Member
Hi,

there was indeed a bug in Cocoa, which is already patched, please see: https://bugs.eclipse.org/bugs/show_bug.cgi?id=335172

This was fixed really fast, thanks to the SWT team!


Best regards,

Albert
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