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Installing AGF3D [message #529831] Tue, 27 April 2010 12:14 Go to next message
Jean-Paul de Vooght is currently offline Jean-Paul de VooghtFriend
Messages: 20
Registered: April 2010
Junior Member
Hello all!

I have successfully installed AMP on Eclipse 3.5.2 and noticed some errors on my escape tutorial using the Epidemic model prepared by Miles.

While installing the extra package over Help... Install New... selecting AGF3D, Eclipse returned

Cannot complete the install because one or more required items could not be found.
Software being installed: AMP AGF 3D (Incubation) 0.5.0.HEAD-17u47aVNT (org.eclipse.amp.agf3d.feature.group 0.5.0.HEAD-17u47aVNT)
Missing requirement: AMP AGF 3D (Incubation) 0.5.0.HEAD-17u47aVNT (org.eclipse.amp.agf3d.feature.group 0.5.0.HEAD-17u47aVNT) requires 'org.lwjgl 0.0.0' but it could not be found

Eclipse and I are not good friends and I could not find a simple way to add lwjgl such that the install is allowed be Eclipse.

Any ideas?

TIA

Jean-Paul
Re: Installing AGF3D [message #529901 is a reply to message #529831] Tue, 27 April 2010 15:37 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
HI Jean-Paul,

See below..

Jean-Paul de_Vooght wrote on Tue, 27 April 2010 08:14
Hello all!
Cannot complete the install because one or more required items could not be found.
Software being installed: AMP AGF 3D (Incubation) 0.5.0.HEAD-17u47aVNT (org.eclipse.amp.agf3d.feature.group 0.5.0.HEAD-17u47aVNT)
Missing requirement: AMP AGF 3D (Incubation) 0.5.0.HEAD-17u47aVNT (org.eclipse.amp.agf3d.feature.group 0.5.0.HEAD-17u47aVNT) requires 'org.lwjgl 0.0.0' but it could not be found

Eclipse and I are not good friends and I could not find a simple way to add lwjgl such that the install is allowed be Eclipse.



You need to install LWJGL separately, it's at the following update site..

http://lwjgl.org/update

What docs were you working from for install? I'd like to know so I can make it more clear for other users. The following is where this is defined:

http://www.eclipse.org/amp/installing/updates.php

Re: Installing AGF3D [message #530592 is a reply to message #529901] Fri, 30 April 2010 09:28 Go to previous messageGo to next message
Jean-Paul de Vooght is currently offline Jean-Paul de VooghtFriend
Messages: 20
Registered: April 2010
Junior Member
I'll try to recall - it's been a few days now. But I recall

- downloading eclipse for Java 3.5.2
- adding the remote update link
http://download.eclipse.org/amp/updates/release
(it struck me that the URL points to release although it's label says milestones) from the page http://www.eclipse.org/amp/installing/updates.php
- found the epidemic article and imported the metaabm on a manually created project as per instruction
- then I paid attention to the errors on Epidemic3D.java in the generated code
- then re-checked the installer and noticed the optional parts (without paying attentio to the bottom note on LWJGL recommended)

How should I add it in Eclipse in such a way that Eclipse lets me install the optional component AGF3D from the installer? (optional question as this is more a newbie eclipse question Smile

JP
Re: Installing AGF3D [message #530738 is a reply to message #530592] Fri, 30 April 2010 16:25 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member

Hey Jean-Paul,

Were you able to get the LWJGL update site? One you add that in, you can just select the LWJGL checkbox, install that, and then go back and select the AMP update site and add in the extension. Perhaps this new bit of documentation will help..

http://eclipse.org/amp/documentation/contents/Installation_G uide.html

Smile

BTW, I'm about to drop a new milestone probably today. This will be for version 0.7.0. BTW2, the interim releases are usually pretty stable too.

Also, I've been giving some thought to your use cases re: Slime Molds and I'll be returning to that soon. As I mentioned there are a lot of features that have been waiting in the wings.

Thanks for pointing out the issue with links I'll take a look. We don't have a "release" release yet.

cheers,

Miles

Jean-Paul de_Vooght wrote on Fri, 30 April 2010 05:28
I'll try to recall - it's been a few days now. But I recall

- downloading eclipse for Java 3.5.2
- adding the remote update link
http://download.eclipse.org/amp/updates/release
(it struck me that the URL points to release although it's label says milestones) from the page http://www.eclipse.org/amp/installing/updates.php
- found the epidemic article and imported the metaabm on a manually created project as per instruction
- then I paid attention to the errors on Epidemic3D.java in the generated code
- then re-checked the installer and noticed the optional parts (without paying attentio to the bottom note on LWJGL recommended)

How should I add it in Eclipse in such a way that Eclipse lets me install the optional component AGF3D from the installer? (optional question as this is more a newbie eclipse question Smile

JP

Re: Installing AGF3D [message #530812 is a reply to message #530738] Sat, 01 May 2010 09:21 Go to previous messageGo to next message
Jean-Paul de Vooght is currently offline Jean-Paul de VooghtFriend
Messages: 20
Registered: April 2010
Junior Member
Totally worked. Got the LWJGL from http://lwjgl.org/update/
and installed.
Was then able to select and run the installer on the AGF3D component.

Very cool.

I guess I could now install the Ascape SDK but I'm afraid I'll waste more time in eclipsisms instead of learning the AMP DSL.

I'll get some reading done now and pull out my Epstein books.

Man, if only someone took on Sugarscape with AMP that'd be a great tutorial along with the existing textbook...

Thanks again Miles.
Re: Installing AGF3D [message #530814 is a reply to message #530812] Sat, 01 May 2010 09:33 Go to previous messageGo to next message
Jean-Paul de Vooght is currently offline Jean-Paul de VooghtFriend
Messages: 20
Registered: April 2010
Junior Member
Oh and perhaps one last detail.

The epidemic model which comes with the SVN download I found in http://eclipse.org/amp/documentation/contents/Installation_G uide.html
specifically http://eclipse.org/amp/project-sets/escapeAMFExamples.psf

makes use of HostCell instead of Location which generates an resolution error.
Re: Installing AGF3D [message #530844 is a reply to message #530812] Sat, 01 May 2010 18:26 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
Jean-Paul de_Vooght wrote on Sat, 01 May 2010 05:21
Totally worked. Got the LWJGL from http://lwjgl.org/update/
and installed.
Was then able to select and run the installer on the AGF3D component.

I'll get some reading done now and pull out my Epstein books.

Man, if only someone took on Sugarscape with AMP that'd be a great tutorial along with the existing textbook...



Great to hear it!

I don't know if you noticed yet, but all of the Sugrascape models are available as Escape models to run within AMP. In fact if you have the example Ascape/Escape models and the Ascape manual installed, you can actually run a couple of illustrated examples from the manual. They aren't in AMF but that's definitely on the agenda.
Re: Installing AGF3D [message #530845 is a reply to message #530814] Sat, 01 May 2010 18:33 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
Jean-Paul de_Vooght wrote on Sat, 01 May 2010 05:33
Oh and perhaps one last detail.

The epidemic model which comes with the SVN download I found in http://eclipse.org/amp/documentation/contents/Installation_G uide.html
specifically http://eclipse.org/amp/project-sets/escapeAMFExamples.psf

makes use of HostCell instead of Location which generates an resolution error.


Yes, there is a mis-match between the version that is there and the milestone. I assume you're using the milestone download?

In the latest version, I've removed the requirement that spaces have to have explicit agents, e.g. Location. But of course that's not backward compatible. I'm getting ready to post the next milestone probably on monday, but if you can't wait us the interim site at:

http://download.eclipse.org/amp/updates/interim/features/
Re: Installing AGF3D [message #1727100 is a reply to message #530845] Sat, 19 March 2016 01:39 Go to previous messageGo to next message
Javier FdelR is currently offline Javier FdelRFriend
Messages: 2
Registered: March 2016
Junior Member
The update sire for LWJGL is not working anymore.
Any idea what should we do in order to get those updates?
Re: Installing AGF3D [message #1730996 is a reply to message #1727100] Mon, 02 May 2016 01:34 Go to previous message
Matt Beanland is currently offline Matt BeanlandFriend
Messages: 1
Registered: May 2016
Junior Member
http://legacy.lwjgl.org/update/ gives you the last version of LWJGL 2
hopefully this will keep AMP happy


[Updated on: Mon, 02 May 2016 12:41] by Moderator

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