GMF Editor resolving SVG-Images to Resource [message #510655] |
Thu, 28 January 2010 09:23 |
Thomas Messages: 79 Registered: October 2009 |
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I got some questions about svg images and a gmf editor. when i am importing a svg file to a gmf editor,
I need to edit an svg image and set some more properties and export is as an *.[itsmyextension].
-How looks the (java/gmf) Resource of an SVG-Image (org.eclipse.gmf.runtime.emf.core.resources). In other word, is the resource relevant, or is gmf managing this by its own and i don´t have to do anything with resources?
-Do i am able to edit elements of the image alone, or i am able to edit the image as one? (Edit a rect, circle, g-elements within an image?)
GMF uses batik, am i able to "split" an image to its simple svg elements?
Is GMF able to generate an editor with this functionality, or do i have to change generated code? (i think i have to change some code, but i want to generate the most).
What i am able to generate? Is this theoretical possible to do? I don´t want a java-code-solution...
Thanks
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