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Re: SysML State Machine Problem [message #1729301 is a reply to message #1729281] |
Tue, 12 April 2016 17:40 |
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Hi David,
Concerning AcceptEventAction, it is used to block behavior waiting for a given kind of event. With state machine you formalize that with a trigger associated to an event and that starts a transition (either external - between two states - or internal or local to a state).
Concerning sendSignalAction, that is true that it is helpful to get it in state machine but this is not mandatory in the UML/SysML specification (as far as I remember). You can achieve that with defining a behaviour activity associated to the effect of your transition or on onEntry, OnExit, DoActivity or any internal transition and by putting the SendSignalAction in that activity.
Hope it helps
best
raphaël
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