Frame Buffer Object extension in eclipse [message #896530] |
Wed, 18 July 2012 17:14 |
Maxim G Messages: 1 Registered: July 2012 |
Junior Member |
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I'm working on multi-touch applications using the MT4j application framework.
I'm running a Windows 7 64-bit, but use the 32-bit Eclipse IDE for Java Developers and 32-bit Java, since the 64-bit versions have some compatibility issues with the MT4j.
I'm trying to run a provided example which requires the openGL Frame Buffer Object extension. For some reason this applications doesn't work when running from eclipse.
However, when I made an executable of this program, the application works perfectly.
On top of that, I updated my graphics driver and confirmed with GLview that the needed extension is in fact supported. Other applications that require openGL DO work from eclipse.
So, I'm not sure why I can't run it from within eclipse...any help?
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