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Home » Language IDEs » Java Development Tools (JDT) » Frame Buffer Object extension in eclipse
Frame Buffer Object extension in eclipse [message #896530] Wed, 18 July 2012 17:14
Maxim G is currently offline Maxim GFriend
Messages: 1
Registered: July 2012
Junior Member
I'm working on multi-touch applications using the MT4j application framework.
I'm running a Windows 7 64-bit, but use the 32-bit Eclipse IDE for Java Developers and 32-bit Java, since the 64-bit versions have some compatibility issues with the MT4j.

I'm trying to run a provided example which requires the openGL Frame Buffer Object extension. For some reason this applications doesn't work when running from eclipse.
However, when I made an executable of this program, the application works perfectly.

On top of that, I updated my graphics driver and confirmed with GLview that the needed extension is in fact supported. Other applications that require openGL DO work from eclipse.

So, I'm not sure why I can't run it from within eclipse...any help?

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