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Home » Eclipse Projects » GEF3D » BSD license for LWJGL is good for Eclipse?
BSD license for LWJGL is good for Eclipse? [message #837] Tue, 19 August 2008 06:39 Go to next message
Jin Missing name is currently offline Jin Missing nameFriend
Messages: 100
Registered: July 2009
Senior Member
It's a problem I worried:)
Re: BSD license for LWJGL is good for Eclipse? [message #873 is a reply to message #837] Tue, 19 August 2008 07:50 Go to previous messageGo to next message
Eclipse UserFriend
Originally posted by: regenmacher.online.de

"Jin" <jin.phd@gmail.com> schrieb im Newsbeitrag
news:g8dpuk$jjl$1@build.eclipse.org...
> It's a problem I worried:)

BSD licensed third-party code is not really a big problem.

Example:
eclipse.pde. In the related IP Log and the "Third-Party Code" entry therein
is a "CQ 2040" for the BSD-licensed asm 3.1
( http://www.eclipse.org/projects/ip_log.php?projectid=eclipse .pde )

Overview about eclipse IP process:
http://www.eclipse.org/legal/EclipseLegalProcessPoster-v3.7. pdf

michael
Re: BSD license for LWJGL is good for Eclipse? [message #902 is a reply to message #873] Tue, 19 August 2008 08:29 Go to previous messageGo to next message
Eclipse UserFriend
Originally posted by: regenmacher.online.de

For those interested in what third-party code is compatible and what is not
compatible with EPL here is a short summary:

"For an unmodified binary distribution, the following licenses are
considered compatible as of the date of this Poster's release:

Apache Software License 1.1
Apache Software License 2.0
W3C Software License
Common Public License Version 1.0
IBM Public License 1.0
Mozilla Public License Version 1.1
Common Development and Distribution License (CDDL) Version 1.0
BSD
MIT

Incompatible Licenses include:
GNU GPL 2.0
GNU LGPL
Sun Binary Code License Agreement

Want to use a source distribution instead of a binary distribution? Wat to
distribute modified code ? Not certain of the answers ?
Contact the EMO"

michael
Re: BSD license for LWJGL is good for Eclipse? [message #933 is a reply to message #902] Tue, 19 August 2008 09:06 Go to previous messageGo to next message
Jens von Pilgrim is currently offline Jens von PilgrimFriend
Messages: 313
Registered: July 2009
Senior Member
LWJGL is currently bundled as an unmodified (binary) distribution, i.e.
the official release of LWJGL is simply packed into an Eclipse plugin.
(Since I also provide a source and javadoc plugin for documentation
purposes, it's not a pure binary distribution, but the source and
documentation are not modified). But I will contact the LWJGL authors
and ask them if we can find a better solution, we were already
discussing the idea of integrating the Eclipse plugin into the LWJGL
build process. Then there would be an "official" LWJGL plugin.

Also, I'm thinking of refactoring GEF3D in order to reduce its
dependencies to LWJGL. This is not too easy since we are currently
using LWJGL's math package, but I think it should be possible. Instead
of calling static OpenGL functions I want to create an interface
Graphics3D, much like the SWT Graphics interface. That way we could use
different render libraries, such as JOGL, Eclipse OpenGL or LWJGL --
and of course non OpenGL renderes for exporting 3D scenes to X3D or
stuff like that. I've filed a bug report on GEF3D's bugzilla:
https://gorgo.fernuni-hagen.de/bugzilla-3.0.4/show_bug.cgi?i d=10

Cheers,

Jens
Re: BSD license for LWJGL is good for Eclipse? [message #961 is a reply to message #902] Tue, 19 August 2008 12:23 Go to previous messageGo to next message
Jin Missing name is currently offline Jin Missing nameFriend
Messages: 100
Registered: July 2009
Senior Member
good infos!:) Will the LWJGL plugin been added into Orbit?

"Michael Strothjohann" <regenmacher@online.de>
??????:g8e098$kau$1@build.eclipse.org...
> For those interested in what third-party code is compatible and what is
> not compatible with EPL here is a short summary:
>
> "For an unmodified binary distribution, the following licenses are
> considered compatible as of the date of this Poster's release:
>
> Apache Software License 1.1
> Apache Software License 2.0
> W3C Software License
> Common Public License Version 1.0
> IBM Public License 1.0
> Mozilla Public License Version 1.1
> Common Development and Distribution License (CDDL) Version 1.0
> BSD
> MIT
>
> Incompatible Licenses include:
> GNU GPL 2.0
> GNU LGPL
> Sun Binary Code License Agreement
>
> Want to use a source distribution instead of a binary distribution? Wat to
> distribute modified code ? Not certain of the answers ?
> Contact the EMO"
>
> michael
>
>
Re: BSD license for LWJGL is good for Eclipse? [message #990 is a reply to message #933] Tue, 19 August 2008 12:27 Go to previous message
Jin Missing name is currently offline Jin Missing nameFriend
Messages: 100
Registered: July 2009
Senior Member
good plan! I'd like LWJGL plugin too.

"Jens v.P." <developer@jevopi.de> д
Re: BSD license for LWJGL is good for Eclipse? [message #560693 is a reply to message #837] Tue, 19 August 2008 07:50 Go to previous message
Michael Strothjohann is currently offline Michael StrothjohannFriend
Messages: 52
Registered: July 2009
Member
"Jin" <jin.phd@gmail.com> schrieb im Newsbeitrag
news:g8dpuk$jjl$1@build.eclipse.org...
> It's a problem I worried:)

BSD licensed third-party code is not really a big problem.

Example:
eclipse.pde. In the related IP Log and the "Third-Party Code" entry therein
is a "CQ 2040" for the BSD-licensed asm 3.1
( http://www.eclipse.org/projects/ip_log.php?projectid=eclipse .pde )

Overview about eclipse IP process:
http://www.eclipse.org/legal/EclipseLegalProcessPoster-v3.7. pdf

michael
Re: BSD license for LWJGL is good for Eclipse? [message #560702 is a reply to message #873] Tue, 19 August 2008 08:29 Go to previous message
Michael Strothjohann is currently offline Michael StrothjohannFriend
Messages: 52
Registered: July 2009
Member
For those interested in what third-party code is compatible and what is not
compatible with EPL here is a short summary:

"For an unmodified binary distribution, the following licenses are
considered compatible as of the date of this Poster's release:

Apache Software License 1.1
Apache Software License 2.0
W3C Software License
Common Public License Version 1.0
IBM Public License 1.0
Mozilla Public License Version 1.1
Common Development and Distribution License (CDDL) Version 1.0
BSD
MIT

Incompatible Licenses include:
GNU GPL 2.0
GNU LGPL
Sun Binary Code License Agreement

Want to use a source distribution instead of a binary distribution? Wat to
distribute modified code ? Not certain of the answers ?
Contact the EMO"

michael
Re: BSD license for LWJGL is good for Eclipse? [message #560707 is a reply to message #902] Tue, 19 August 2008 09:06 Go to previous message
Jens von Pilgrim is currently offline Jens von PilgrimFriend
Messages: 313
Registered: July 2009
Senior Member
LWJGL is currently bundled as an unmodified (binary) distribution, i.e.
the official release of LWJGL is simply packed into an Eclipse plugin.
(Since I also provide a source and javadoc plugin for documentation
purposes, it's not a pure binary distribution, but the source and
documentation are not modified). But I will contact the LWJGL authors
and ask them if we can find a better solution, we were already
discussing the idea of integrating the Eclipse plugin into the LWJGL
build process. Then there would be an "official" LWJGL plugin.

Also, I'm thinking of refactoring GEF3D in order to reduce its
dependencies to LWJGL. This is not too easy since we are currently
using LWJGL's math package, but I think it should be possible. Instead
of calling static OpenGL functions I want to create an interface
Graphics3D, much like the SWT Graphics interface. That way we could use
different render libraries, such as JOGL, Eclipse OpenGL or LWJGL --
and of course non OpenGL renderes for exporting 3D scenes to X3D or
stuff like that. I've filed a bug report on GEF3D's bugzilla:
https://gorgo.fernuni-hagen.de/bugzilla-3.0.4/show_bug.cgi?i d=10

Cheers,

Jens
Re: BSD license for LWJGL is good for Eclipse? [message #560715 is a reply to message #902] Tue, 19 August 2008 12:23 Go to previous message
Jin Missing name is currently offline Jin Missing nameFriend
Messages: 100
Registered: July 2009
Senior Member
good infos!:) Will the LWJGL plugin been added into Orbit?

"Michael Strothjohann" <regenmacher@online.de>
??????:g8e098$kau$1@build.eclipse.org...
> For those interested in what third-party code is compatible and what is
> not compatible with EPL here is a short summary:
>
> "For an unmodified binary distribution, the following licenses are
> considered compatible as of the date of this Poster's release:
>
> Apache Software License 1.1
> Apache Software License 2.0
> W3C Software License
> Common Public License Version 1.0
> IBM Public License 1.0
> Mozilla Public License Version 1.1
> Common Development and Distribution License (CDDL) Version 1.0
> BSD
> MIT
>
> Incompatible Licenses include:
> GNU GPL 2.0
> GNU LGPL
> Sun Binary Code License Agreement
>
> Want to use a source distribution instead of a binary distribution? Wat to
> distribute modified code ? Not certain of the answers ?
> Contact the EMO"
>
> michael
>
>
Re: BSD license for LWJGL is good for Eclipse? [message #560724 is a reply to message #933] Tue, 19 August 2008 12:27 Go to previous message
Jin Missing name is currently offline Jin Missing nameFriend
Messages: 100
Registered: July 2009
Senior Member
good plan! I'd like LWJGL plugin too.

"Jens v.P." <developer@jevopi.de> д
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