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Home » Archived » GEF3D » OpenGL support for Draw2D; any news?
OpenGL support for Draw2D; any news? [message #658709] Wed, 09 March 2011 14:29 Go to next message
Thomas Beyer is currently offline Thomas BeyerFriend
Messages: 93
Registered: July 2009
Member
Hi all,

I am wishfully waiting for any news on
https://bugs.eclipse.org/bugs/show_bug.cgi?id=68724
since I ran into painting performance issues with gmf resp. draw2d and
using imagefigures.
Is the intention of an GLGraphics-implementation still up to date?


Regards
Thomas
Re: OpenGL support for Draw2D; any news? [message #658726 is a reply to message #658709] Wed, 09 March 2011 15:52 Go to previous message
Kristian Duske is currently offline Kristian DuskeFriend
Messages: 64
Registered: July 2009
Member
Thomas, I don't think that OpenGL support will make it into GEF officially, but I think it should be able to pull our OpenGL accelerated Graphics implementation (which is very very fast) and put it into a separate plugin which you could distribute with your application. If you are interested in doing this, get in touch with me and I'll help you along.
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