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Home » Archived » GEF3D » Render figure position anaomolies..
Render figure position anaomolies.. [message #563086] Mon, 19 October 2009 03:06
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
Me again. Related to these same sets of issues, I'm having a problem
where in some cases my figures are drawn in reverse on the Z-axis.
IOTW, it's almost like I have a mirror image under the surface instead
of the one I'm drawing on top. In some cases these have just all
reversed and stayed there, but in others they kind of flip back and
forth. It's a bit hard to describe without seeing it. I wondered if
perhaps I'm updating the figure locations while the last iteration is
still getting rendered, but I'm pretty sure that's not the case. The
model can't continue until a scenelistener reports renderPassFinished
and I'm not changing the z-axis anyway. Have you guys seen any behvario
like this? It's happening on Mac and Windows..
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