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Sketch API for GMF [message #509546] Fri, 22 January 2010 19:50 Go to next message
Ugo Sangiorgi is currently offline Ugo SangiorgiFriend
Messages: 44
Registered: July 2009
Member
Hi all,
I have developed a sketch API for my GMF editor (MoLIC) called OmniModeling, to freely draw onto my editor with a tablet.
here is a video showing it working: http://vimeo.com/2392258

The idea is to be able to sketch any element in my model, training the recognizer as i sketch things.
Like this: http://vimeo.com/2252782
on this video i've used another model (squares and triangles), so i'm thinking about making it as extensible as possible.

Is anybody else in the community interested on something like that?

I've working hard with SWT, GEF and GMF to build this, but I need to integrate it better with GMF.
I'm thinking about applying for the Google Summer of Code, it could be a start..

Comments are welcome :)
Thanks
Ugo
Re: Sketch API for GMF [message #509611 is a reply to message #509546] Sat, 23 January 2010 11:00 Go to previous messageGo to next message
Ali Koudri is currently offline Ali KoudriFriend
Messages: 118
Registered: July 2009
Senior Member
Hi Ugo,

this is really a great work, Ugo. This will improve the process of
capturing models, whatever their purpose. I have also worked hard to use
GMF as a multi-views modeler. I had to combine GMF with CNF and CDO. I
have modified default templates and added extension points to automate
the process. Of course, lot of improvements have to be done and I think
this kind of approach should be one of the future direction of GMF. See
http://vimeo.com/8928764

Cheers.

Le 22/01/2010 20:50, Ugo Sangiorgi a écrit :
> Hi all,
> I have developed a sketch API for my GMF editor (MoLIC) called
> OmniModeling, to freely draw onto my editor with a tablet.
> here is a video showing it working: http://vimeo.com/2392258
>
> The idea is to be able to sketch any element in my model, training the
> recognizer as i sketch things.
> Like this: http://vimeo.com/2252782
> on this video i've used another model (squares and triangles), so i'm
> thinking about making it as extensible as possible.
>
> Is anybody else in the community interested on something like that?
>
> I've working hard with SWT, GEF and GMF to build this, but I need to
> integrate it better with GMF.
> I'm thinking about applying for the Google Summer of Code, it could be a
> start..
>
> Comments are welcome :)
> Thanks
> Ugo
Re: Sketch API for GMF [message #509740 is a reply to message #509546] Mon, 25 January 2010 09:44 Go to previous message
Mariot Chauvin is currently offline Mariot ChauvinFriend
Messages: 174
Registered: July 2009
Senior Member
Hi Ugo,

Great work !

Sure this is a really good start to apply for a google summer of code, under the GMF project umbrella :)

Regards,
Mariot


Ugo Sangiorgi a écrit :
> Hi all,
> I have developed a sketch API for my GMF editor (MoLIC) called
> OmniModeling, to freely draw onto my editor with a tablet.
> here is a video showing it working: http://vimeo.com/2392258
>
> The idea is to be able to sketch any element in my model, training the
> recognizer as i sketch things.
> Like this: http://vimeo.com/2252782
> on this video i've used another model (squares and triangles), so i'm
> thinking about making it as extensible as possible.
>
> Is anybody else in the community interested on something like that?
>
> I've working hard with SWT, GEF and GMF to build this, but I need to
> integrate it better with GMF.
> I'm thinking about applying for the Google Summer of Code, it could be a
> start..
>
> Comments are welcome :)
> Thanks
> Ugo
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