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Home » Archived » GEF3D » Render figure position anaomolies..
Render figure position anaomolies.. [message #492135] Mon, 19 October 2009 03:06 Go to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
Me again. Related to these same sets of issues, I'm having a problem
where in some cases my figures are drawn in reverse on the Z-axis.
IOTW, it's almost like I have a mirror image under the surface instead
of the one I'm drawing on top. In some cases these have just all
reversed and stayed there, but in others they kind of flip back and
forth. It's a bit hard to describe without seeing it. I wondered if
perhaps I'm updating the figure locations while the last iteration is
still getting rendered, but I'm pretty sure that's not the case. The
model can't continue until a scenelistener reports renderPassFinished
and I'm not changing the z-axis anyway. Have you guys seen any behvario
like this? It's happening on Mac and Windows..
Re: Render figure position anaomolies.. [message #493105 is a reply to message #492135] Fri, 23 October 2009 07:40 Go to previous messageGo to next message
Kristian Duske is currently offline Kristian DuskeFriend
Messages: 64
Registered: July 2009
Member
Hi Miles,

haven't seen this behaviour myself, but that doesn't mean I haven't
messed up the drawing code somewhere ;-). Please file a bug and I'll
get into it next week after ESE.

Kristian
Re: Render figure position anaomolies.. [message #494025 is a reply to message #493105] Wed, 28 October 2009 19:55 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
On 2009-10-23 00:40:49 -0700, Kristian Duske
<kristian.duske@fernuni-hagen.de> said:

> Hi Miles,
>
> haven't seen this behaviour myself, but that doesn't mean I haven't
> messed up the drawing code somewhere ;-). Please file a bug and I'll
> get into it next week after ESE.
>
> Kristian

Will do, and you'll have to give a report of how the presentation went.
(I'm sure well.) You should have an emailed link to my latest version
for the conference but if not, here it is:

http://metascapeabm.com/presentations/AGF3D_ESE2009.mov

This is in real time on MacBook Pro. The last model run has 8,000
agents and 48,000 edit parts, so I think performance is pretty good. :)

-Miles
Re: Render figure position anaomolies.. [message #494134 is a reply to message #494025] Thu, 29 October 2009 10:31 Go to previous messageGo to next message
Kristian Duske is currently offline Kristian DuskeFriend
Messages: 64
Registered: July 2009
Member
Hi Miles,

thanks for the link, we included that in our presentation. Let's see
how it goes!

Best regards
Kristian
Re: Render figure position anaomolies.. [message #500747 is a reply to message #492135] Sat, 28 November 2009 00:04 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
Just an update -- this looks to have been a validation on my end not a GEF3D issue.
Re: Render figure position anaomolies.. [message #563136 is a reply to message #492135] Fri, 23 October 2009 07:40 Go to previous messageGo to next message
Kristian Duske is currently offline Kristian DuskeFriend
Messages: 64
Registered: July 2009
Member
Hi Miles,

haven't seen this behaviour myself, but that doesn't mean I haven't
messed up the drawing code somewhere ;-). Please file a bug and I'll
get into it next week after ESE.

Kristian
Re: Render figure position anaomolies.. [message #563221 is a reply to message #493105] Wed, 28 October 2009 19:55 Go to previous messageGo to next message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
On 2009-10-23 00:40:49 -0700, Kristian Duske
<kristian.duske@fernuni-hagen.de> said:

> Hi Miles,
>
> haven't seen this behaviour myself, but that doesn't mean I haven't
> messed up the drawing code somewhere ;-). Please file a bug and I'll
> get into it next week after ESE.
>
> Kristian

Will do, and you'll have to give a report of how the presentation went.
(I'm sure well.) You should have an emailed link to my latest version
for the conference but if not, here it is:

http://metascapeabm.com/presentations/AGF3D_ESE2009.mov

This is in real time on MacBook Pro. The last model run has 8,000
agents and 48,000 edit parts, so I think performance is pretty good. :)

-Miles
Re: Render figure position anaomolies.. [message #563246 is a reply to message #494025] Thu, 29 October 2009 10:31 Go to previous messageGo to next message
Kristian Duske is currently offline Kristian DuskeFriend
Messages: 64
Registered: July 2009
Member
Hi Miles,

thanks for the link, we included that in our presentation. Let's see
how it goes!

Best regards
Kristian
Re: Render figure position anaomolies.. [message #563540 is a reply to message #492135] Sat, 28 November 2009 00:04 Go to previous message
Miles Parker is currently offline Miles ParkerFriend
Messages: 1341
Registered: July 2009
Senior Member
Just an update -- this looks to have been a validation on my end not a GEF3D issue.
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