swt 3.2 [message #466547] |
Wed, 11 January 2006 12:40 |
Eclipse User |
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Originally posted by: osipov.appliedtech.ru
Guys, hi!
I am a newbie, so. Anyway, I have eclpise 3.1, but I wanted swt 3.2, so that
it went ok with openGL. How do I include this
swt-3.2M3-win32-win32-x86.zip
I've downloaded?
I mean I need for some of my projects swt 3.1, but for some 3.2.
How do I do it?
thanks a lot in advance.
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Re: swt 3.2 [message #466643 is a reply to message #466578] |
Thu, 12 January 2006 04:03 |
Eclipse User |
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Originally posted by: osipov.appliedtech.ru
Veronika, thanks very much indeed. you always help me and it is so much of a
help. I do appreciate it. :-x
> Import the archive file for 3.1 as a project and rename it and then import
> the 3.2 archive file as a project and rename it. In your own application
> change the Java Build Path to choose the swt project required depending on
> the API required.
>
> "Peter Osipov" <osipov@appliedtech.ru> wrote in message
> news:dq2udb$823$1@utils.eclipse.org...
> > Guys, hi!
> > I am a newbie, so. Anyway, I have eclpise 3.1, but I wanted swt 3.2, so
> > that
> > it went ok with openGL. How do I include this
> > swt-3.2M3-win32-win32-x86.zip
> > I've downloaded?
> > I mean I need for some of my projects swt 3.1, but for some 3.2.
> > How do I do it?
> > thanks a lot in advance.
> >
> >
>
>
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