|Re: Accessing attributes in generated code for editor [message #431215 is a reply to message #431213]
||Thu, 02 July 2009 15:10
| Ed Merks
Registered: July 2009
GMF uses different stuff for creating new objects in a model. I'm not
familiar with the details, but it seems to me that's what you should
specialized, not the model code itself. Of course you can figure out
where this is happening setting a breakpoint in the constructor and
seeing how it's being created by GMF...
Arnaud Dieumegard wrote:
> Yes it's not a plain EMF because I have generated a graphical editor
> so if i'm not mistaking it's more GMF, but what I want to do can be
> done with a plain EMf model I think.
> But I don't know what you mean with collectNewChildDescriptor, I need
> to use the itemProvider to get my objects ?
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