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Home » Modeling » EMF » Finding the edit resource locator for an EAttribute
Finding the edit resource locator for an EAttribute [message #1807959] Thu, 13 June 2019 09:15 Go to next message
Felix Dorner is currently offline Felix DornerFriend
Messages: 310
Registered: December 2015
Senior Member
I'd like to read out the generated property strings for features, the ones in the ItemProviders that look like "_UI_EClassName_featureName_feature", but I have only given the feature itself, not an instance of an object with that feature, so I can't get to the item provider. Is there any other way that I can use to find the corresponding Edit plugin to find the resource string?

Re: Finding the edit resource locator for an EAttribute [message #1807960 is a reply to message #1807959] Thu, 13 June 2019 09:23 Go to previous messageGo to next message
Felix Dorner is currently offline Felix DornerFriend
Messages: 310
Registered: December 2015
Senior Member
Oh, maybe the only other way is to find the edit plugin symbolic name via the GenModel, using org.eclipse.emf.ecore.plugin.EcorePlugin.getEPackageNsURIToGenModelLocationMap() and then reflection galore.
Re: Finding the edit resource locator for an EAttribute [message #1807962 is a reply to message #1807960] Thu, 13 June 2019 10:52 Go to previous message
Ed Willink is currently offline Ed WillinkFriend
Messages: 6539
Registered: July 2009
Senior Member
Hi

Yes. You can try to duplicate the name synthesis and can often get it right, but for difficult cases involving disambiguation of names, it is much much safer to re-use the algorithm that GenModel used in the first place.

Regards

Ed Willink
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