|Re: Native launcher artifacts for efxclipse application [message #1720586 is a reply to message #1720585]
||Tue, 19 January 2016 14:20
| Thomas Schindl
Registered: July 2009
a) IIRC the nightlies now also include the native launcher artifacts (I|
think we are NOT shipping the feature although) so there would be no
need to reference other repos
b) Eclipse native launchers will work on Linux and Windows but they
make everything fail on OS-X, that's the reason we have turned them
c) the error you show indicates that
-Dorg.osgi.framework.bundle.parent=ext is not part of the eclipse.ini or
it is launching with a none OracleJDK who has no JavaFX
d) I've lately worked on native launchers for OS-X but they are not
done and won't be opensourced anytime soon
On 19.01.16 15:10, Ali Karimi wrote:
> i was wondering if its possible to let tycho build native launchers for
> an efxclipse application? What i have done is the following: Usual
> project layout
> (NAME.app, NAME.feature, NAME.product, NAME.releng). Checked the option
> The product includes native launcher artifacts in the overview tab of the
> product file. This is also the way i would do it in an ordinary swt e4
> application. With this option enabled the tycho build will fail with an
> error message similar to the following:
> [ERROR] Software being installed: NAME.app.product 1.0.0
> [ERROR] Missing requirement: NAME.app.product 1.0.0 requires
> 'org.eclipse.equinox.executable.feature.group 0.0.0' but it could not be
> I am using a target platform file for my build and therefore i adjusted
> it with the following location entry:
> <location includeAllPlatforms="false" includeConfigurePhase="true"
> includeMode="slicer" includeSource="true" type="InstallableUnit">
> <unit id="org.eclipse.equinox.executable.feature.group" version="0.0.0"/>
> <repository location="http://download.eclipse.org/eclipse/updates/4.5"/>
> Now the tycho build succeeds and launchers for all configured
> environments are build. Unfortunately, starting the application from the
> generated launcher does not work. It results in error messages like the
> Caused by: java.lang.NoClassDefFoundError:
> at java.lang.ClassLoader.defineClass1(Native Method)
> at java.lang.ClassLoader.defineClass(Unknown Source)
> This seems to me like there is a mess up and the application is missing
> some mandatory javafx dependencies.
> Please note: I know about the ant task to generate an executable.
> However, as far as i can see/read online, this gives only the option to
> for one platform at once. The platform the build itself is running on.
> This does not satisfy my needs, as i am trying to build for various
> platforms at once.
> Any hints on this?
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