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Eclipse Ditto added support for optional WoT (Web of Things) integration in Ditto version 2.4.0.
The integration is based on the Web of Things (WoT) Thing Description 1.1.

Using this integration, Ditto managed digital twins can be linked to WoT “Thing Models” from which Ditto can create WoT “Thing Descriptions” containing the API descriptions of the twins.

The WoT integration is considered stable and therefore active by default starting with Ditto version 3.0.0.
If it should be disabled, it can be deactivated via a “feature toggle”:
In order to deactivate the WoT integration, configure the following environment variable for all Ditto services:

DITTO_DEVOPS_FEATURE_WOT_INTEGRATION_ENABLED=false

Web of Things

“The Web of Things seeks to counter the fragmentation of the IoT through standard complementing building blocks (e.g., metadata and APIs) that enable easy integration across IoT platforms and application domains.”

Source

The W3C WoT (Web of Things) working group provides “building blocks” under the roof of the “main international standards organization for the World Wide Web” to “[…] simplify IoT application development by following the well-known and successful Web paradigm.”.

Source: Web of Things in a Nutshell

At its core, the specification of the so-called “WoT Thing Description” (TD) defines IoT device’s metadata and interaction capabilities.
The idea of such a TD (Thing Description) is that a device (or e.g. a digital twin service acting as intermediate) describes in a standardized way which capabilities in form of properties, actions and events a Thing provides and which input/output can be expected when interacting with the Thing.

Even more, a TD contains so called forms for the mentioned interaction capabilities which map those rather abstract concepts to actual endpoints, e.g. to HTTP endpoints, HTTP verbs and HTTP headers etc.
Developed under the roof of the W3C, web APIs are obviously well understood and are incorporated perfectly in the “WoT Thing Description” specification. But also other protocol bindings may be defined in a form, e.g. MQTT or CoAP.

The “WoT Thing Description” specification version 1.0 was already published as “W3C Recommendation” in April 2020, the next version 1.1 adds the concept of “Thing Models” (TM) which can be seen as a template for generating “Thing Descriptions” but without some of its mandatory fields, e.g. forms including the protocol bindings.

With the addition of the “Thing Model” concept, WoT becomes a perfect fit for describing the capabilities of Digital Twins managed in Ditto. It is completely optional and even possible as “retrofit” model addition for already connected devices / already existing twins.

The benefits of adding such a “Thing Model” reference to digital twins managed in Ditto are:

  • possibility to define model for data (Ditto Thing attributes + Ditto Feature properties), e.g. containing:
    • data type to expect
    • restrictions which apply (like e.g. possible min/max values)
    • default values to assume if data is not available
    • units of data entries
  • possibility to define model for messages
    • same as above for data
    • in addition, describing possible input/output and also possible error situations when invoking a message
  • capability to provide semantic context (using JSON-LD), e.g. by referencing to existing ontologies like:
  • interoperability
    • different IoT systems and devices may engage with each other in a standardized way
    • models and included data formats are not proprietary, but are defined in an open standard
    • avoids vendor lock-in, even a lock-in to Ditto
  • introspection of digital twins
    • Ditto managed twins can describe themselves
    • if backed by a WoT Thing Model, the twin can tell you (when asking for Accept: application/td+json concent-type) exactly
      • what it is capable of
      • which HTTP endpoints to invoke to access data / send messages
  • advantage of being backed by an open standard
    • W3C are experts on the web, the WoT standard relies on already established other standards like HTTP, JSON, JSON-LD, JsonSchema, JsonPointer, etc.
    • the standard is in active development
    • many eyes (e.g. well known industry players like Siemens, Intel, Oracle, Fujitsu, …) review additions, etc.
    • W3C performs a completely open specification process, no decision is made secretly, even the meeting minutes are totally public and the specifications develop over GitHub, making it open to review
  • utilization of the tooling landscape / open ecosystem evolving around the WoT standard, e.g.:

WoT Thing Description

A Thing Description describes exactly one instance of a device/Thing.
This description contains not only the interaction capabilities (properties the devices provide, actions which can be invoked by the devices and events the devices emit), but also contain concrete API endpoints (via the forms) to invoke in order to actually interact with the devices.

WoT Thing Model

A Thing Model can be seen as the model (or interface in OOP terminology) for a potentially huge population of instances (Thing Descriptions) all “implementing” this contract.
It does not need to contain the instance specific parts which a TD must include (e.g. security definitions or forms). It focuses on the possible interactions (properties, actions, events) and their data types / semantics in a more abstract way.

Thing Model modeling tips

Here are some tips you should consider when writing new WoT Thing Models to describe the capabilities of your devices:

  • put a version in your Thing Model filename:
    • The WoT specification does not require you to put the version of the Thing Model in the filename, however you should really do so.
    • If you don’t use a version and provide the file as lamp.tm.jsonld, you will probably overwrite the file whenever you make a change to the model.
    • Think about an application consuming that model - one day a Thing would be correctly defined by the model, but the next day the Thing would no longer follow the model, even if the URL to the model was not changed.
  • apply semantic versioning:
    • if you “fix a bug” in a model, increase the “micro” version: 1.0.X
    • if you add something new to a model without removing/renaming (breaking) existing definitions, increase the “minor” version: 1.X.0
    • if you need to break a model (e.g. by removing/renaming something or changing a datatype), increase the “major” version: X.0.0
  • treat published Thing Models as “immutable”:
    • never change a “released” TM once published and accessible via public HTTP endpoint
  • provide a title and a description for your Thing Models
    • you as the model creator can add the most relevant human-readable descriptions
    • also define it for properties, actions, events and all defined data types
    • if you need internationalization, add those to titles and descriptions
  • provide a semantic context by referencing ontologies in your JSON-LD @context
    • at some point, a machine learning or reasoning engine will try to make sense of your Things and their data
    • support the machines to be able to understand your Things semantics
    • find out more about Linked Data and JSON-LD here: https://json-ld.org
    • e.g. make use of public ontologies
  • use the linked ontologies in order to describe your model in a semantic way, e.g. in the properties of a “Temperature sensor” model (see also the example in the TD specification):
      {
        "properties": {
          "currentTemperature": {
            "@type": "om2:CelsiusTemperature",
            "title": "Current temperature",
            "description": "The last or current measured temperature in '°C'.",
            "type": "number",
            "unit": "om2:degreeCelsius",
            "minimum": -273.15
          }
        }
      }
    

Public available ontologies to reference

Here we listed some ontologies which you can use in order to provide semantic context:

To describe time related data (e.g. durations, timestamps) you can use: W3C Time Ontology

{
  "@context": [
    "https://www.w3.org/2022/wot/td/v1.1",
    {
      "time": "http://www.w3.org/2006/time#"
    }
  ]
}

To describe geolocations you can use: W3C Basic Geo (WGS84 lat/long) Vocabulary:

{
  "@context": [
    "https://www.w3.org/2022/wot/td/v1.1",
    {
      "geo": "http://www.w3.org/2003/01/geo/wgs84_pos#"
    }
  ]
}

To describe units you can choose between:

  • QUDT.org
    {
      "@context": [
        "https://www.w3.org/2022/wot/td/v1.1",
        {
          "qudt": "http://qudt.org/schema/qudt/",
          "unit": "http://qudt.org/vocab/unit/",
          "quantitykind": "http://qudt.org/vocab/quantitykind/"
        }
      ]
    }
    
  • OM 2: Units of Measure:
    {
      "@context": [
        "https://www.w3.org/2022/wot/td/v1.1",
        {
          "om2": "http://www.ontology-of-units-of-measure.org/resource/om-2/"
        }
      ]
    }
    

To describe “assets” you can use: SAREF

{
  "@context": [
    "https://www.w3.org/2022/wot/td/v1.1",
    {
      "saref": "https://w3id.org/saref#"
    }
  ]
}

Mapping of WoT concepts to Ditto

Mapping a WoT Thing Description (TD) to a Ditto Thing can be done in different “complexity levels”:

  1. the most simple mapping is that a WoT TD describes exactly one Ditto Thing
  2. another possible mapping is that a WoT TD describes exactly one Ditto Feature (being part of a Thing)
  3. the most advanced option is that:
    • a WoT TD describes a Ditto Thing
    • and in addition contains “sub Things” as Features of the Thing, all described by their own TD

The third option adds the possibility to provide common aspects which many similar devices support as part of the similar devices, all implementing the same “contract” (Thing Model) with the same interaction capabilities (properties, actions and events), the same data formats and semantic context.

Thing Description vs. Thing Model

A WoT TD describes the instance (the Ditto Thing), a WoT TM provides the model of a Thing. The model can be referenced in the Thing Definition with its HTTP endpoint. Ditto supports adding a valid HTTP(s) URL in the "definition".

The same applies for the Feature Definition which may also contain HTTP endpoints to a valid WoT Thing Model.

Thing Descriptions are generated by the WoT integration in Ditto, based on the Thing Models referenced in a Thing Definition and in Feature Definitions.

Thing Model describing a Ditto Thing

This table shows an overview of how those elements map to Ditto concepts for the “Thing” level:

WoT element Ditto concept
Thing Ditto Thing
Properties Thing attributes
Actions Thing messages with Direction to (messages in the “inbox”) of a Thing ID.
Events Thing messages with Direction from (messages in the “outbox”) of a Thing ID.
Composition via tm:submodel Thing features representing different aspects of a Ditto Thing.

Thing Model describing a Ditto Feature

This table shows an overview of how those elements map to Ditto concepts for the “Feature” level:

WoT element Ditto concept
Thing Feature.
In Ditto, a Feature is an aspect of a Ditto Thing. As the Feature is defined by its properties and messages it supports, it maps to a WoT Thing.
Properties Feature properties
Actions Feature messages with Direction to (messages in the “inbox”) of a Thing ID + Feature ID combination.
Events Feature messages with Direction from (messages in the “outbox”) of a Thing ID + Feature ID combination.

Integration in Ditto

The WoT integration in Ditto covers several aspects:

Thing Description generation

WoT Thing Models are intended to be used as templates for generating (instance specific) Thing Descriptions, the rules for doing that are specified: Derivation of Thing Description Instances

Prerequisites to use the Thing Description generation:

  • the feature toggle (environment variable DITTO_DEVOPS_FEATURE_WOT_INTEGRATION_ENABLED=true) is activated
  • HTTP content negotiation is applied, setting the Accept header to the registered WoT TD IANA content type application/td+json when retrieving the Thing via HTTP GET /api/2/<namespace>:<thing-name>

The available configuration of the WoT integration can be found in the things.conf config file of the things service at path ditto.things.wot.
There you can configure which securityDefinitions shall be added to the generated TDs and which base path prefix to create into the TDs, depending on your public Ditto endpoint.

Security: TD access / authorization

For accessing Thing Descriptions created for Things and Features no special permission in the Thing’s Policy is required.

As the Thing Model must be a publicly available resource and the Thing ID is also known for a user requesting the TD of a Thing, there is no additional information to disclose.

Accessing the properties, invoking actions and subscribing for events is of course authorized by the Thing’s Policy via its Thing, Feature and Message resources.

TD generation for Things

Additional prerequisites that a WoT TD is generated for a Ditto Thing:

  • the Thing references a valid WoT Thing Model in its Thing Definition and this TM is publicly downloadable via its HTTP(s) URL

Function:

  • Ditto checks if the Thing Definition contains a valid HTTP(s) URL
  • Ditto downloads the referenced URL and checks if this is a valid WoT Thing Model
  • Ditto saves the downloaded TM to a local cache
  • Ditto generates a WoT Thing Description and returns it as JSON response
    • defined TM tm:extends extensions are resolved by downloading those TMs as well
    • defined TM tm:refs imports are also resolved by downloading those TMs as well
    • defined TM tm:submodels are added to the links of the TD pointing to the TDs of the Features of the Thing
    • metadata available in the Thing or in the Ditto configuration is also included in the generated TD

Using cURL, the Thing Description for a Ditto Thing can be generated and fetched by invoking:

curl -u ditto:ditto 'http://localhost:8080/api/2/things/io.eclipsepojects.ditto:my-thing' \
  --header 'Accept: application/td+json'

TD generation for Features

Additional prerequisites that a WoT TD is generated for a Ditto Feature:

  • the Feature references at least one valid WoT Thing Model in its Feature Definition and this TM is publicly downloadable via its HTTP(s) URL

Function:

  • Ditto checks if the first Feature Definition in the list of definitions contains a valid HTTP(s) URL
    • additional Feature Definitions in the array are interpreted as extended TMs in order to specify the “extension hierarchy”
  • Ditto downloads the referenced URL and checks if this is a valid WoT Thing Model
  • Ditto saves the downloaded TM to a local cache
  • Ditto generates a WoT Thing Description and returns it as JSON response
    • defined TM tm:extends extensions are resolved by downloading those TMs as well
    • defined TM tm:refs imports are also resolved by downloading those TMs as well
    • metadata available in the Thing or in the Ditto configuration is also included in the generated TD

Using cURL, the Thing Description for a Ditto Feature can be generated and fetched by invoking:

curl -u ditto:ditto 'http://localhost:8080/api/2/things/io.eclipsepojects.ditto:my-thing/features/my-feature-1' \
  --header 'Accept: application/td+json'

Resolving Thing Model placeholders

WoT Thing Models may contain placeholders which must be resolved during generation of the TD from a TM.

In order to resolve TM placeholders, Ditto applies the following strategy:

  • when generating a TD for a Thing, it looks in the Things’ attribute "model-placeholders" (being a JSONObject) in order to lookup placeholders
  • when generating a TD for a Feature, it looks in the Feature’s property "model-placeholders" (being a JSON Object) in order to lookup placeholders
  • when a placeholder was not found in the "model-placeholders" of the Thing/Feature, a fallback to the Ditto configuration is done:
    • placeholder fallbacks can be configured in Ditto via the things.conf configuration file of the things service at path ditto.things.wot.to-thing-description.placeholders.

      This map may contain static values, but use and JSON type as value (e.g. also a JSON Object), e.g.:
      FOO = "bar"
      TM_OPTIONAL = [
        "/properties/status",
        "/actions/toggle"
      ]
      

Thing skeleton generation upon Thing creation

Prerequisites to use the skeleton generation during Thing creation:

  • the feature toggle (environment variable DITTO_DEVOPS_FEATURE_WOT_INTEGRATION_ENABLED=true) is activated
  • the created Thing references a valid WoT Thing Model in its Thing Definition and this TM is publicly downloadable via its HTTP(s) URL

Function:

  • Ditto checks if the Thing Definition contains a valid HTTP(s) URL
  • Ditto downloads the referenced URL and checks if this is a valid WoT Thing Model
  • Ditto saves the downloaded TM to a local cache
  • Ditto uses the Thing Model as template for generating JSON elements:
    • attributes based on the contained TM properties
    • features based on the contained TM tm:submodels using the instanceName as Feature ID
      • properties based on the submodel properties
  • when a default is specified for the TM property, this default is used as value, otherwise the “neutral element” of the datatype is used as initial value of the property
  • if any error happens during the skeleton creation (e.g. a Thing Model can’t be downloaded or is invalid), the Thing is created without the skeleton model, just containing the specified "definition"

Ditto WoT Extension Ontology

As WoT is built on JSON-LD, extension of Thing Models (TMs) or Thing Descriptions (TDs) via a custom ontology is possible.
Ditto provides such an “WoT extension ontology” in order to provide the option to categorize WoT properties.

The Ditto WoT Extension Ontology can be found here:
https://ditto.eclipseprojects.io/wot/ditto-extension#

It contains an HTML description of the contained terms of the ontology.

Ditto WoT Extension: category

The category is a term which can be added in scope of WoT TM/TD Property Affordances.
It can be used to apply an optional categorization of the property.

Such a category could, for example, be a categorization of configuration vs. status properties.

In order to use that categorization, you need to enhance your JSON-LD context with the Ditto WoT extension. You can then make use of the "category" in properties defined in your TM/TD.

Example:

{
  "@context": [
    "https://www.w3.org/2022/wot/td/v1.1",
    {
      "ditto": "https://ditto.eclipseprojects.io/wot/ditto-extension#",
      "om2": "http://www.ontology-of-units-of-measure.org/resource/om-2/"
    }
  ],
  ...
  "properties": {
    "on": {
      "title": "On",
      "type": "boolean",
      "ditto:category": "configuration"
    },
    "power-consumption": {
      "@type": "om2:Power",
      "title": "Power consumption",
      "type": "number",
      "unit": "om2:kilowatt",
      "ditto:category": "status"
    }
  }
}

The effect of this Ditto "category" for properties is the following:

  • for Things TD generation the category will be used as an additional path element in the created "href" link of the attribute.
  • for Feature TD generation the category will be used as an additional path element in the created "href" link of the property.
  • for Thing skeleton generation the category will be used as a “grouping JSON object”.
    All WoT properties with the same category will be placed in either an attribute or a feature property JSON object having the category name.

Based on the example above, a generated feature JSON would for example look like this:

{
  "definition": [
    "https://some.domain/some.tm.jsonld"
  ],
  "properties": {
    "configuration": {
      "on": false
    },
    "status": {
      "power-consumption": 0.0
    }
  }
}

Example

The example can be found on a dedicated page as the JSONs included in the example are quite long.

Tags: wot