org.eclipse.wst.server.core
Class ServerEvent

java.lang.Object
  extended byorg.eclipse.wst.server.core.ServerEvent

public class ServerEvent
extends java.lang.Object

An event fired when a server change or module changes.

Since:
1.0

Field Summary
static int MODULE_CHANGE
          For event on module changes.
static int PUBLISH_STATE_CHANGE
          Fired when published is needed or no longer needs to be published, or it's state has changed.
static int RESTART_STATE_CHANGE
          For notification when the server isRestartNeeded() property changes.
static int SERVER_CHANGE
          For event on server changes.
static int STATE_CHANGE
          For notification when the state has changed.
 
Constructor Summary
ServerEvent(int kind, IServer server, IModule[] module, int state, int publishingState, boolean restartState)
          Create a new ServerEvent for module change events.
ServerEvent(int kind, IServer server, int state, int publishingState, boolean restartState)
          Create a new server event for server change events.
 
Method Summary
 int getKind()
          Returns the kind of the server event.
 IModule[] getModule()
          Returns the module tree of the module involved in the module change event, or null if the event is not a module event, i.e.
 int getPublishState()
          Get the publish state after the change that triggers this server event.
 boolean getRestartState()
          Get the restart state after isRestartNeeded() property change event.
 IServer getServer()
          Returns the server involved in the change event.
 int getState()
          Get the state after the change that triggers this server event.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

STATE_CHANGE

public static final int STATE_CHANGE
For notification when the state has changed.

This kind is mutually exclusive with PUBLISH_STATE_CHANGE and RESTART_STATE_CHANGE.

See Also:
getKind(), Constant Field Values

PUBLISH_STATE_CHANGE

public static final int PUBLISH_STATE_CHANGE
Fired when published is needed or no longer needs to be published, or it's state has changed.

This kind is mutually exclusive with STATE_CHANGE and RESTART_STATE_CHANGE.

See Also:
getKind(), Constant Field Values

RESTART_STATE_CHANGE

public static final int RESTART_STATE_CHANGE
For notification when the server isRestartNeeded() property changes.

This kind is mutually exclusive with STATE_CHANGE and PUBLISH_STATE_CHANGE.

See Also:
getKind(), Constant Field Values

SERVER_CHANGE

public static final int SERVER_CHANGE
For event on server changes. This kind is mutually exclusive with MODULE_CHANGE.

See Also:
getKind(), Constant Field Values

MODULE_CHANGE

public static final int MODULE_CHANGE
For event on module changes. This kind is mutually exclusive with SERVER_CHANGE.

See Also:
getKind(), Constant Field Values
Constructor Detail

ServerEvent

public ServerEvent(int kind,
                   IServer server,
                   int state,
                   int publishingState,
                   boolean restartState)
Create a new server event for server change events.

Parameters:
kind - the kind of the change. (XXX_CHANGE). If the kind does not include the SERVER_CHANGE kind, the SERVER_CHANGE will be added automatically. constants declared on ServerEvent
server - the server that the server event takes place
state - the server state after the change (STATE_XXX) constants declared on IServer
publishingState - the server publishing state after the change (PUBLISH_STATE_XXX) constants declared on IServer
restartState - get the server restart state after the server is restart needed property change event

ServerEvent

public ServerEvent(int kind,
                   IServer server,
                   IModule[] module,
                   int state,
                   int publishingState,
                   boolean restartState)
Create a new ServerEvent for module change events.

Parameters:
kind - the kind of the change. (XXX_CHANGE). If the kind does not include the MODULE_CHANGE kind, the MODULE_CHANGE will be added automatically. constants declared on ServerEvent
server - the server that the module event takes place
module - the module that has changed
state - the module state after the change (STATE_XXX) constants declared on IServer
publishingState - the module publishing state after the change (PUBLISH_STATE_XXX) constants declared on IServer
restartState - get the module restart state after the module is restart needed property change event.
Method Detail

getKind

public int getKind()
Returns the kind of the server event.

This kind can be used to test whether this event is a server event or module event by using the following code (the example is checking for the server event): ((getKind() | SERVER_CHANGE) != 0) the following code (the example is checking for the module event): ((getKind() | MODULE_CHANGE) != 0)

Returns:
the kind of the change (XXX_CHANGE constants declared on ServerEvent

getModule

public IModule[] getModule()
Returns the module tree of the module involved in the module change event, or null if the event is not a module event, i.e. isModuleEvent() is false.

Returns:
the module tree of the module involved in the module change event, or null if the event is not a module event, i.e. isModuleEvent() is false.

getPublishState

public int getPublishState()
Get the publish state after the change that triggers this server event. If this event is of the SERVER_CHANGE kind, then the publishing state is the server publishing state. If this event is of the MODULE_CHANGE kind, then the publishing state is the module publishing state.

Returns:
the publishing state after the change (PUBLISH_STATE_XXX) constants declared on IServer

getRestartState

public boolean getRestartState()
Get the restart state after isRestartNeeded() property change event. If this event is of the SERVER_CHANGE kind, then the restart state is the server restart state. If this event is of the MODULE_CHANGE kind, then the restart state is the module restart state.

Returns:
true if restart is needed, and false otherwise

getState

public int getState()
Get the state after the change that triggers this server event. If this event is of the SERVER_CHANGE kind, then the state is the server state. If this event is of the MODULE_CHANGE kind, then the state is the module state.

Returns:
the server state after the change (STATE_XXX) constants declared on IServer

getServer

public IServer getServer()
Returns the server involved in the change event.

Returns:
the server involved in the change event.