public class VButton extends VControl
VControl.Type
carbon, gtk, STATE_ACTIVE, STATE_ENABLED, STATE_MOUSE_DOWN, STATE_SELECTED, win32
Modifier and Type | Method | Description |
---|---|---|
boolean |
getNativeBackground() |
|
boolean |
getSelection() |
|
VControl.Type |
getType() |
|
void |
setPaintInactive(boolean paintInactive) |
|
void |
setPaintNative(boolean paintNative) |
Setting this value currently does nothing but subclasses can take
advantage of this flag.
|
void |
setSelection(boolean select) |
Marks this button as being "selected" by the user.
|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
addListener, computeSize, computeSize, createMenu, dispose, getBackground, getBounds, getClientArea, getClientSize, getComposite, getControl, getData, getData, getData, getData, getDisplay, getEnabled, getForeground, getImage, getLayoutData, getLocation, getMargins, getMenu, getParent, getShell, getSize, getState, getStyle, getText, getToolTipText, getVisibility, getVisible, getWidget, hasState, hasStyle, isActivatable, isDisposed, isEnabled, isSameWidgetAs, isSameWidgetAs, isSquare, isVisible, moveAbove, moveBelow, notifyListeners, notifyListeners, paintControl, redraw, removeListener, setActivatable, setActiveCursor, setAlignment, setAlpha, setAlpha, setBackground, setBounds, setBounds, setCursor, setData, setData, setEnabled, setFill, setFocus, setFont, setForeground, setImage, setImage, setInactiveCursor, setLayoutData, setLocation, setLocation, setMargins, setMargins, setMargins, setOval, setOval, setPainter, setParent, setPolygon, setPolygon, setScaleImage, setSize, setSquare, setStyle, setStyle, setText, setToolTipText, setVisible, setVisible, setVisible, toControl, toControl, toDisplay, toDisplay, toString, update
public VButton(VPanel panel, int style)
public boolean getNativeBackground()
setPaintNative(boolean)
public boolean getSelection()
public VControl.Type getType()
public void setPaintInactive(boolean paintInactive)
paintInactive
- true to paint the button in an inactive state.public void setPaintNative(boolean paintNative)
paintNative
- true to paint nativepublic void setSelection(boolean select)
select
- true to make the button "selected".