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Version: 9.3.7.v20160115
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API Usage

Blocking APIs
Asynchronous APIs
Content Handling

Blocking APIs

The simpler way to perform a HTTP request is the following:

Method HttpClient.GET(...) performs a HTTP GET request to the given URI and returns a ContentResponse when the request/response conversation completes successfully.

The ContentResponse object contains the HTTP response information: status code, headers and possibly a content. The content length is limited by default to 2 MiB; for larger content see Response Content Handling.

If you want to customize the request, for example by issuing a HEAD request instead of a GET, and simulating a browser user agent, you can do it in this way:

This is a shorthand for:

You first create a request object using httpClient.newRequest(...), and then you customize it using the fluent API style (that is, chained invocation of methods on the request object). When the request object is customized, you call Request.send() that produces the ContentResponse when the request/response conversation is complete.

Simple POST requests also have a shortcut method:

The POST parameter values are automatically URL-encoded.

Jetty HTTP client automatically follows redirects, so automatically handles the typical web pattern POST/Redirect/GET, and the response object contains the content of the response of the GET request. Following redirects is a feature that you can enable/disable on a per-request basis or globally.

File uploads also require one line, and make use of JDK 7′s java.nio.file classes:

It is possible to impose a total timeout for the request/response conversation using the Request.timeout(...) method, in this way:

In the example above, when the 5 seconds expire, the request is aborted and a java.util.concurrent.TimeoutException is thrown.

Asynchronous APIs

So far we have shown how to use Jetty HTTP client in a blocking style, that is the thread that issues the request blocks until the request/response conversation is complete. In this section we will look at Jetty HTTP client asynchronous, non-blocking, APIs that are perfectly suited for large content downloads, for parallel processing of requests/responses and in all those cases where performance and efficient thread and resource utilization is a key factor.

The asynchronous APIs rely heavily on listeners that are invoked at various staged of request and response processing. These listeners are implemented by applications and may perform any kind of logic. The implementation invokes these listeners in the same thread that is used to process the request or response. Therefore, if the application code in these listeners takes a long time to execute, the request or response processing is delayed until the listener returns.

If you need to execute application code that takes long time inside a listener, you must spawn your own thread, and remember to deep copy any data provided by the listener that you will need in your code, because when the listener returns the data it provides may be recycled/cleared/destroyed.

Request and response processing are executed by two different threads and therefore may happen concurrently. A typical example of this concurrent processing is an echo server, where a large upload may be concurrent with the large download echoed back. As a side note, remember that responses may be processed and completed before requests; a typical example is a large upload that triggers a quick response - for example an error - by the server: the response may arrive and be completed while the request content is still being uploaded.

The application thread that calls Request.send(CompleteListener) performs the processing of the request until either the request is fully processed or until it would block on I/O, then it returns (and therefore never blocks). If it would block on I/O, the thread asks the I/O system to emit an event when the I/O will be ready to continue, then returns. When such an event is fired, a thread taken from the HttpClient thread pool will resume the processing of the request.

Response are processed either from the I/O system thread that fires the event that bytes are ready to be read or by a thread taken from the HttpClient thread pool (this is controlled by the HttpClient.isDispatchIO() property). Response processing continues until either the response is fully processed or until it would block for I/O. If it would block for I/O, the thread asks the I/O system to emit an event when the I/O will be ready to continue, then returns. When such an event is fired, a thread taken from the HttpClient thread pool will resume the processing of the response.

When the request and the response are both fully processed, the thread that finished the last processing (usually the thread that processes the response, but may also be the thread that processes the request - if the request takes more time than the response to be processed) is used to dequeue the next request for the same destination and processes it.

A simple asynchronous GET request that discards the response content can be written in this way:

Method Request.send(Response.CompleteListener) returns void and does not block; the Response.CompleteListener provided as a parameter is notified when the request/response conversation is complete, and the Result parameter allows you to access the response object.

You can write the same code using JDK 8′s lambda expressions:

You can impose a total timeout for the request/response conversation in the same way used by the synchronous API:

The example above will impose a total timeout of 3 seconds on the request/response conversation.

The HTTP client APIs use listeners extensively to provide hooks for all possible request and response events, and with JDK 8′s lambda expressions they’re even more fun to use:

This makes Jetty HTTP client suitable for HTTP load testing because, for example, you can accurately time every step of the request/response conversation (thus knowing where the request/response time is really spent).

Have a look at the Request.Listener class to know about request events, and to the Response.Listener class to know about response events.

Content Handling

Request Content Handling

Jetty HTTP client provides a number of utility classes off the shelf to handle request content.

You can provide request content as String, byte[], ByteBuffer, java.nio.file.Path, InputStream, and provide your own implementation of org.eclipse.jetty.client.api.ContentProvider. Here’s an example that provides the request content using java.nio.file.Paths:

This is equivalent to using the PathContentProvider utility class:

Alternatively, you can use FileInputStream via the InputStreamContentProvider utility class:

Since InputStream is blocking, then also the send of the request will block if the input stream blocks, even in case of usage of the asynchronous HttpClient APIs.

If you have already read the content in memory, you can pass it as a byte[] using the BytesContentProvider utility class:

If the request content is not immediately available, but your application will be notified of the content to send, you can use DeferredContentProvider in this way:

While the request content is awaited and consequently uploaded by the client application, the server may be able to respond (at least with the response headers) completely asynchronously. In this case, Response.Listener callbacks will be invoked before the request is fully sent. This allows fine-grained control of the request/response conversation: for example the server may reject contents that are too big, send a response to the client, which in turn may stop the content upload.

Another way to provide request content is by using an OutputStreamContentProvider, which allows applications to write request content when it is available to the OutputStream provided by OutputStreamContentProvider:

Response Content Handling

Jetty HTTP client allows applications to handle response content in different ways.

The first way is to buffer the response content in memory; this is done when using the blocking APIs (see Blocking APIs) and the content is buffered within a ContentResponse up to 2 MiB.

If you want to control the length of the response content (for example limiting to values smaller than the default of 2 MiB), then you can use a org.eclipse.jetty.client.util.FutureResponseListenerin this way:

If the response content length is exceeded, the response will be aborted, and an exception will be thrown by method get().

If you are using the asynchronous APIs (see Asynchronous APIs), you can use the BufferingResponseListener utility class:

The second way is the most efficient (because it avoids content copies) and allows you to specify a Response.ContentListener, or a subclass, to handle the content as soon as it arrives:

The third way allows you to wait for the response and then stream the content using the InputStreamResponseListener utility class:

See an error or something missing? Contribute to this documentation at Github!(Generated: 2016-03-17)