I'm building a scriptable application and trying to use LDT as an IDE for script development. My application exposes its C++ object model to Lua using luabind.
When stepping through scripts in Eclipse and trying to view the variables I see an error in the debugger console - "Command context_get caused: (998) No such operator defined" and get no variable display.
This doesn't seem to be an inherent problem with C++ bindings. I can build a simple app that binds a class using luaL_newmetatable, luaL_register etc. and everything works - the object is shown as a table.
But binding with luabind obviously requires something extra. It's not the tostring method.