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Home » Language IDEs » C / C++ IDE (CDT) » How to detect when the EventManager is done with processing a certain event(How to detect when the EventManager is done with processing a certain event)
How to detect when the EventManager is done with processing a certain event [message #1186153] Thu, 14 November 2013 14:11
Carmen Casaru is currently offline Carmen CasaruFriend
Messages: 9
Registered: July 2013
Junior Member
Hello,

Is there any way to detect if the EventManager has successfully created a CreateEvent and added it to the cdiList ?
I am currently struggling with this issue. The setup that I am using generates, at a high rate, a large volume of MIMemoryCreatedEvents via the CMemoryBlockExtension getAddressableSize() method .
The problem is that I need to wait for the CreateEvent constructor to finish before issuing a dispose() call from the same CMemoryBlockExtension.
Is there a way in which I can determine when the EventManager is done with handling the MIMemoryCreatedEvent so that I can proceed with the dipose()?

Thank you,
Carmen
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