|Debugging Lua code launched from a Lua program [message #900908]
||Wed, 08 August 2012 23:42
| Milind Gupta
Registered: January 2012
I have been using LDT for quite some time now. It works great. Now I want to debug a script that my Lua program loads using loadstring and executes. I added the require('debugger')() line as the 1st line of the script and opened it in LDT and then launched the script from my Lua program. Somehow the code stops execution right after executing the script and not inside it.
How can I get this to work?
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