| Transparant Figures [message #500748] |
Fri, 27 November 2009 19:07  |
Miles Parker Messages: 1322 Registered: July 2009 |
Senior Member |
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Hi guys,
My figures don't appear to be filling -- please see attached screenshot. Is this perhaps something I'm messing up with rendering order? I've verified that fill is true and alpha is 255.
cheers,
Miles
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| Re: Transparant Figures [message #501126 is a reply to message #501039] |
Tue, 01 December 2009 03:21  |
Kristian Duske Messages: 64 Registered: July 2009 |
Member |
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On 2009-11-30 20:02:08 +0100, Miles Parker <milesparker@gmail.com> said:
> OK, will do. One thought I had looking at the superimposed figures. It
> sort of seems as though the images are being drawn for an observer that
> was looking from the other direction. I'm wondering if it possible that
> I've violated some expectation of the rendering engine. I'm not using
> any of the surface layouts or helpers.
I messed up the polygon orientation (front vs. back) when filling the
polygons. I'm pretty sure it's a bug, I'll look into it.
Kristian
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| Re: Transparant Figures [message #563655 is a reply to message #500902] |
Mon, 30 November 2009 14:02  |
Miles Parker Messages: 1322 Registered: July 2009 |
Senior Member |
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OK, will do. One thought I had looking at the superimposed figures. It sort of seems as though the images are being drawn for an observer that was looking from the other direction. I'm wondering if it possible that I've violated some expectation of the rendering engine. I'm not using any of the surface layouts or helpers.
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| Re: Transparant Figures [message #563679 is a reply to message #563655] |
Tue, 01 December 2009 03:21  |
Kristian Duske Messages: 64 Registered: July 2009 |
Member |
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On 2009-11-30 20:02:08 +0100, Miles Parker <milesparker@gmail.com> said:
> OK, will do. One thought I had looking at the superimposed figures. It
> sort of seems as though the images are being drawn for an observer that
> was looking from the other direction. I'm wondering if it possible that
> I've violated some expectation of the rendering engine. I'm not using
> any of the surface layouts or helpers.
I messed up the polygon orientation (front vs. back) when filling the
polygons. I'm pretty sure it's a bug, I'll look into it.
Kristian
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