Robert Brodt Messages: 343 Registered: August 2010 Location: Colorado Springs, CO
Senior Member
Hi Valentin,
I have been meaning to get around to writing developer documentation, but I've been rather busy just fixing bugs. The example runtime plugin contains most of the extensions you'll need to get started. If you have specific questions, please feel free to post them here and I'll try to answer as best I can.
The editor will work with eclipse platform versions 3.6.2 through 4.2, so pick your poison Be aware that helios requires Graphiti 0.8.2, while indigo and juno use 0.9.0. There were some significant changes in these two versions and it takes a bit of effort to support both versions. Support for the older Graphiti may disappear at some point in the future.
I was looking for a ".target" file, or some simple instructions on how to prepare my eclipse so I can run and debug and develop the Modeler. Tycho simply pulls in everything it needs from the defined p2 repositories.
Simply put, when I cloned the bpmn2 github repository to my workspace in a fresh (RCP/RAP) Eclipse Juno R2, what do I need to put under Window->Preferences->Plug-in Development->Target Platform to make it 'green'?
Robert Brodt Messages: 343 Registered: August 2010 Location: Colorado Springs, CO
Senior Member
or you could just install the editor in your development workbench from the update site here: http://download.eclipse.org/bpmn2-modeler/site
and then import the editor source from the git repo.