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| Re: Specifying Camera Location Programmatically... [message #3871 is a reply to message #3865] |
Mon, 01 June 2009 17:33  |
Miles Parker Messages: 1266 Registered: July 2009 |
Senior Member |
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Sorry, I was being dense. I meant by calling a method on CameraTool,
but I see that the camera is actually attached to scene. Again my lack
of knowledge on 3D stuff is showing. It works fine assuming I can get
3D coordinate systems figured out!
On 2009-06-01 12:50:50 -0700, Jens v.P. <developer@jevopi.de> said:
> Hi Miles,
>
> On 2009-06-01 21:01:06 +0200, Miles Parker <milesparker@gmail.com> said:
>> Can it be done? I can't see anywhere in CameraTool API to do this..
>
> Yes, of course. In the default version, "ESC" is a key for reseting the
> camera, and other keys can be similarly programmed in subclasses of
> CameraTool. Instead of reset, you have to call
> org.eclipse.draw3d.camera.ICamera.lookAt(IVector3f, IVector3f).
>
> Cheers,
>
> Jens
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| Re: Specifying Camera Location Programmatically... [message #561792 is a reply to message #3865] |
Mon, 01 June 2009 17:33  |
Miles Parker Messages: 1266 Registered: July 2009 |
Senior Member |
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|
Sorry, I was being dense. I meant by calling a method on CameraTool,
but I see that the camera is actually attached to scene. Again my lack
of knowledge on 3D stuff is showing. It works fine assuming I can get
3D coordinate systems figured out!
On 2009-06-01 12:50:50 -0700, Jens v.P. <developer@jevopi.de> said:
> Hi Miles,
>
> On 2009-06-01 21:01:06 +0200, Miles Parker <milesparker@gmail.com> said:
>> Can it be done? I can't see anywhere in CameraTool API to do this..
>
> Yes, of course. In the default version, "ESC" is a key for reseting the
> camera, and other keys can be similarly programmed in subclasses of
> CameraTool. Instead of reset, you have to call
> org.eclipse.draw3d.camera.ICamera.lookAt(IVector3f, IVector3f).
>
> Cheers,
>
> Jens
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