this depends on what kind of editor you want to create? As you may have read in the documentation, every cell editor comes with a painter. So you may want to add a custom painter to your custom cell editor. And you need to register your custom cell editor to the UiBindingRegistry like this
uiBindingRegistry.registerFirstSingleClickBinding(
new BodyCellEditorMouseEventMatcher(MyCellEditor.class),
new MouseEditAction());
so your editor will be activated on mouse click.
There is also a cell editor that is yet undocumented as it is not officially released. The PasswordCellEditor with a PasswordTextPainter. Just in case you need something like that.
Hey Dirk,
We have some custom popup dialogs for editing collections which I am trying to integrate.
The uiBindingRegistry is exactly what I was looking for! Thank you very much!